Pradeep Mutalik unpacks the magic and math of how to win games when your opponent goes first…
Most games that pit two players or teams against each other require one of them to make the first play. This results in a built-in asymmetry, and the question arises: Should you go first or second?
Most people instinctively want to go first, and this intuition is usually borne out. In common two-player games, such as chess or tennis, it is a real, if modest, advantage to “win the toss” and go first. But sometimes it’s to your advantage to let your opponent make the first play.
In our February Insights puzzle, we presented four disparate situations in which, counterintuitively, the obligation to move is a serious and often decisive disadvantage. In chess, this is known as zugzwang — a German word meaning “move compulsion.”…
Four fascinating examples: “The Secrets of Zugzwang in Chess, Math and Pizzas,” from @PradeepMutalik.
* Fyodor Dostoyevsky, Notes from Underground
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As we play to win, we might recall that it was on this date in 2011 that scientists involved in the OPERA experiment (a collaboration between CERN and the Laboratori Nazionali del Gran Sasso) mistakenly observed neutrinos appearing to travel faster than light. OPERA scientists announced the results with the stated intent of promoting further inquiry and debate. Later the team reported two flaws in their equipment set-up that had caused errors far outside their original confidence interval: a fiber optic cable attached improperly, which caused the apparently faster-than-light measurements, and a clock oscillator ticking too fast; accounting for these two sources of error eliminated the faster-than-light results. But even before the sources of the error were discovered, the result was considered anomalous because speeds higher than that of light in a vacuum are generally thought to violate special relativity, a cornerstone of the modern understanding of physics for over a century.